/* Program for simple "TIC TAC TOE" game for 2-Players using 2-D Array. =>Also displays "Invalid Input" message if entered place is already used. =>Also ask Players for choosing their character\symbol in game. */ #include<iostream> #include<iomanip> using namespace std; //Function Declarations void displayBoard(char[][3]); void inputCord(char[][3], char, char); int checkresult(char[][3], char, char); int main() { char board[3][3] = { '*', '*', '*', '*', '*', '*', '*', '*', '*' }; //2-D Array for gameboard int result = 0; char p1, p2; //for getting Player symbols //for player-1 do { cout << "Enter character\\symbol for Player-1 (Except '.'):\t"; cin >> p1; if (p1 == '.') cout << "Invalid Input........\n"; } while (p1 == '.'); //for player-2 do { cout << "Enter character\\symbol for Player-2 (Except '.'):\t"; cin >> p2; if (p2 == '.') cout << "Invalid Input........\n"; } while (p2 == '.'); //For getting 9 inputs for (int i = 1; i <= 9; i++) { system("cls"); //Clear's screen after every input cout << "Player-1 = " << p1 << "\nPlayer-2 = " << p2 << "\nEnter x and y coordinates for choosing cell:\n"; //Displays message //Displays GameBoard displayBoard(board); //For getting Players input inputCord(board, p1, p2); if (i >= 5) //for checking Game Result after 4 - first turns result = checkresult(board, p1, p2); //For checking that either player-1 has won or not if (result == 1 || result == -1) break; } //for separating RESULT for (int i = 0; i < 80; i++) cout << "="; //Displays result cout << endl << setw(46) << "GAME RESULT\n"; if (result == 1) cout << "\n" << setw(50) << "****Player-1 WON****\n"; else if (result == -1) cout << "\n" << setw(50) << "****Player-2 WON****\n"; else cout << "\n" << setw(50) << "********DRAW********\n"; //Displays Final Board displayBoard(board); //For formatting output for (int i = 0; i < 80; i++) cout << "~"; cout << endl; return 0; } //For displaying GameBoard void displayBoard(char board[][3]) { cout << endl; for (int i = 0; i < 3; i++) { cout << setw(34); for (int j = 0; j < 3; j++) { cout << board[i][j]; if(j!=2) cout << " | "; } cout << "\n"; if (i!=2) cout << setw(34); for (int k = 1; k <= 13 && i!=2; k++) cout << "_"; cout << "\n\n"; } } //For getting player input void inputCord(char board[][3], char p1, char p2) { static int turn = 1; static char comp[3][3]; int x, y; //For Player-1 if (turn % 2 == 1) { do { cout << "Player-1 turn:\t"; cin >> x >> y; if (x < 0 || y < 0 || x>3 || y>3 || comp[x][y]=='.') cout << "Invalid Input......\n"; } while (x < 0 || y < 0 || x>3 || y>3 || comp[x][y] == '.'); comp[x][y] = '.'; board[x][y] = p1; } //For Player-2 else { do { cout << "Player-2 turn:\t"; cin >> x >> y; if (x < 0 || y < 0 || x>3 || y>3 || comp[x][y] == '.') cout << "Invalid Input......\n"; } while (x < 0 || y < 0 || x>3 || y>3 || comp[x][y] == '.'); comp[x][y] = '.'; board[x][y] = p2; } turn++; } //For checking game-result int checkresult(char board[][3], char p1, char p2) { //For checking that either player-1 has won or not if ( board[0][0] == p1 && board[0][0] == board[0][1] && board[0][1] == board[0][2] || board[1][0] == p1 && board[1][0] == board[1][1] && board[1][1] == board[1][2] || board[2][0] == p1 && board[2][0] == board[2][1] && board[2][1] == board[2][2] || board[0][0] == p1 && board[0][0] == board[1][0] && board[1][0] == board[2][0] || board[0][1] == p1 && board[0][1] == board[1][1] && board[1][1] == board[2][1] || board[0][2] == p1 && board[0][2] == board[1][2] && board[1][2] == board[2][2] || board[0][0] == p1 && board[0][0] == board[1][1] && board[1][1] == board[2][2] || board[0][2] == p1 && board[0][2] == board[1][1] && board[1][1] == board[2][0] ) return 1; //returns '1' if Player-1 Won //For checking that either player-2 has won or not if above conditions are false else if ( board[0][0] == p2 && board[0][0] == board[0][1] && board[0][1] == board[0][2] || board[1][0] == p2 && board[1][0] == board[1][1] && board[1][1] == board[1][2] || board[2][0] == p2 && board[2][0] == board[2][1] && board[2][1] == board[2][2] || board[0][0] == p2 && board[0][0] == board[1][0] && board[1][0] == board[2][0] || board[0][1] == p2 && board[0][1] == board[1][1] && board[1][1] == board[2][1] || board[0][2] == p2 && board[0][2] == board[1][2] && board[1][2] == board[2][2] || board[0][0] == p2 && board[0][0] == board[1][1] && board[1][1] == board[2][2] || board[0][2] == p2 && board[0][2] == board[1][1] && board[1][1] == board[2][0] ) return -1; //returns '-1' if Player-2 Won else return 0; //returns '0' if GAME DRAW }
good
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